San Francisco, April 15: Google has been working extensively on Artificial Intelligence (AI) and now it has given users a (fun) glimpse of how far natural language processing -- that deals with machine reading comprehension -- in the technology has come.

Google Research division of the search-giant has rolled out Semantic Experiences, which are websites with interesting activities that demonstrate AIs' ability to understand how we speak.

It has two experiences to enjoy and the third one is for developers to help them create their own experience.

The first two experiences are called "Talk to Books" in which users can explore a new way to interact with books, and "Semantris" where people can play word association games powered by semantic search.

In "Talk to Books" experience, users can simply type in a statement or a question and the AI will find whole sentences in books related to what they have typed.

Google Research Director of Engineering Ray Kurzweil and Product Manager Rachel Bernstein said the system does not depend on keyword matching. 

They trained its AI by feeding it a "billion conversation-like pairs of sentences," so it can learn to identify what a good response looks like.

For example, if you type "Best detective in the world", the AI responds with several paragraphs and sentences that are related to the word "detective".

This way users can find exact lines from books which they mildly remember.

The second section Semantris offers word association games like a Tetris-like break-the-blocks experience.

The AI would display random blocks with text written on them. Users have to "break" those blocks by typing a word which can relate to any of the text written on them.

For example, if the AI displays "Football" on any block, users could write "Lionel Messi" in the space provided below the blocks.

The AI processes and matches the word with the text displayed on the blocks. Once the AI matches with the word, it "breaks" the block and some points are awarded.

According to Engadget, the development in word vector, an AI-training model that enables algorithms to learn relationships between words based on actual language usage, led to the advancement in natural language processing over the past few years. 

Kurzweil and Bernstein said that these websites show how AIs' "new capabilities can drive applications that were not possible before". 

They said other potential applications include "classification, semantic similarity, semantic clustering, whitelist applications (selecting the right response from many alternatives) and semantic search (of which Talk to Books is an example)." 

Google CEO Sundar Pichai has been "betting big" on advances in AI and machine learning.

Earlier this year, Pichai said that AI is one of the most profound things that humanity is working on right now and compared it to basic utilities in terms of its importance.

"AI is 'one of the most important things that humanity is working on. It's more profound than, I don't know, electricity or fire," The Verge quoted Pichai as saying. 

Pichai also said that AI could be used to help solve climate change issues or to cure cancer.

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Batumi (Georgia), Jul 26 (PTI): Young Indian International Master Divya Deshmukh held her nerves to hold stalwart Koneru Humpy to a draw in game 1 of the FIDE Women's World Cup final, with both players having their share of opportunities to take the lead here on Saturday.

The draw with black means Humpy, the two-time World Rapid champion, holds a slight edge going in the second and final game under the classical chess rules in the two-game mini-match, and should the deadlock continue, games of shorter duration will be played to determine the winner.

Humpy employed the Queen's gambit accepted as black and it turned out to be a pretty fascinating game right out of the opening as Divya, 19, came up with a piece sacrifice early to deny the black king the right to castle.

Humpy was the first to err and, according to computers, Divya had things under control on the 14th move. However in her bid to recover the extra material, the Nagpur girl, who has secured a place in the Candidates tournament with her sterling performance here, missed a promising continuation.

What followed the exchange of all minor pieces and the ensuing queen and rook endgame gave enough counter play to both players. The game was eventually drawn after Humpy sacrificed her rook to force perpetual checks.

"The game saw an extremely sharp battle with the game ending in a draw in 41 moves. On move 7, Divya made her aggressive intentions clear by offering another pawn,

which looked like home preparation. Humpy made a practical decision of refraining from taking the pawn and a balanced position was reached by move 10 by white," said Grandmaster Pravin Thipsay, an Arjuna awardee and the first Indian to get a chess Grandmaster norm.

"However, instead of developing the undeveloped Knight, Humpy retreated the centralised Knight on move 10, giving huge positional advantage to Divya. Divya could have gained huge positional advantage on the 12th move by moving a rook. However, she chose to play for King side attack by sacrificing a piece instead.

"Humpy, too, erred at this stage and instead of moving the King to Queen side, moved it to the King side. Divya, on move 14, could have obtained a crushing attack by threatening a mate by developing her Queen. Instead she chose to exchange a pair of Bishops first, which enabled Humpy to defend her King by returning the piece," said Thipsay.

"Players thus reached a balanced Queen and two Rooks ending. Divya continued to play ambitiously and tried to attack Humpy’s King but the latter defended accurately and the game was drawn in 41 moves by perpetual check," he added.

In the play-off for the third place, Chinese players Zhongyi Tan, the former women's world champion and top seed Lei Tingjie also decided to split points out of a Queen’s gambit declined game.

The opening raised visions of a close contest between the two but having been knocked out of title race in the previous round, none of them wanted to take any huge risk. It was still a middle game when the players shook hands.

With the top two positions sealed for the Indians, the berth to the next Candidates is also assigned, while the player finishing third will also get an entry to the premier event scheduled for 2026.

Results: Divya Deshmukh (Ind) drew with Koneru Humpy (Ind); Zhongyi Tan (Chn) drew with Tingjie Lei (Chn).